Triggers
An enchantment trigger determines how/when an enchantment will activate. The available triggers are
Trigger
Description
PASSIVE:<TICKS>
This enchant will trigger every <TICKS>
BLOCK_BREAK
This enchant will trigger when the player breaks a block
PLAYER_DAMAGE
This enchant will trigger when the player damages an entity
DEFENCE
This enchant will trigger when the player gets damaged
PLAYER_DAMAGE_PROJECTILE
This enchant will trigger when the player damages somone with a projectile
PLAYER_KILL
This enchant will trigger when the player kills another player
ENTITY_KILL
This enchant will trigger when the player kills another entity
PLAYER_DEATH
This enchant will trigger when the player dies
BOW_FIRE
This enchant will trigger when the player shoots a bow
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