Triggers

An enchantment trigger determines how/when an enchantment will activate. The available triggers are

Trigger
Description

PASSIVE:<TICKS>

This enchant will trigger every <TICKS>

BLOCK_BREAK

This enchant will trigger when the player breaks a block

PLAYER_DAMAGE

This enchant will trigger when the player damages an entity

DEFENCE

This enchant will trigger when the player gets damaged

PLAYER_DAMAGE_PROJECTILE

This enchant will trigger when the player damages somone with a projectile

PLAYER_KILL

This enchant will trigger when the player kills another player

ENTITY_KILL

This enchant will trigger when the player kills another entity

PLAYER_DEATH

This enchant will trigger when the player dies

BOW_FIRE

This enchant will trigger when the player shoots a bow

Last updated

Was this helpful?