Editing the GUI

This page goes over properly editing the GUI for Iridium Skyblock's menus.

If you have any questions, check the FAQ, and if you're still not sure, feel free to ask in our discord server.

Slots

Slots are spaces in the menus of Minecraft that hold items. This often includes chests, the player inventory, and the hot-bar at the bottom of the screen. Minecraft's basic inventory menu can hold a maximum of 54 slots.

How slots are counted

In Java, counting typically starts from zero, instead of math's one. It can be a bit confusing at times, but it's important to keep track of. IridiumSkyblock uses a similar counting system to count its slot numbers.

A large chest menu showcasing 54 slots counted from 0.

Here, you can see how Iridium Skyblock handles slot numbers. The first slot in the corner is considered to be slot 0 instead of slot 1. A simple conversion for your slot number needs would be to subtract 1 from each slot you plan to fill. slot = space number - 1.

Display Items

There are two different display items used in the GUI. These include the item entry and the background item. Both of these follow the outline on the Items page.

The default configuration for the /is menu, displaying the different aspects of the GUI.

Item Entry

Item Entries are the items that represent certain parts of the GUI. This includes menu navigation, purchasable items in the shop, the island upgrades menu, and every interact-able part of the GUI included with the plugin.

Background Item

Background items are exactly that: items placed over the unused slots to provide a visual effect. In the default configuration, this includes glass panes that cover the unused slots and act as a filler to better highlight the Item Entries.

You may notice in the above screenshot that the menu has a title. This can be set for any section of the GUI. You can find more information on that here.

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